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Posted on September 7, 2011

Lore Panel: Part 1
Lore Panel: Part 2

In this panel, ArenaNet game designers and world-builders Jeff Grubb and Ree Soesbee will join writers Sean Ferguson and Scott McGough to discuss how they make Guild Wars 2 come alive by creating compelling game lore and writing the everyday interactions players have with other characters while adventuring. How do game designers collaborate with writers to build a cohesive game world? You'll find out in this informative, thought-provoking panel.

Jeff Grubb, Lore and Continuity Designer
Ree Soesbee, Lore and Continuity Designer
Sean Ferguson, Writer
Scott McGough, Writer

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This video was recorded by LoremasterKaae who went to PAX Prime 2011 to represent GuildWars2Live.com. Thanks to Kaae we broke new records here at GW2Live, especially during her livestreams directly from PAX!

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